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Robust iso-surface tracking for interactive character skinningACM Transactions on Graphics, 2014, Proceedings of ACM SIGGRAPH ASIA 2014, 33 (6), pp.1 - 11. ⟨10.1145/2661229.2661264⟩
Journal articles
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Sample-Space Bright Spots Removal Using Density EstimationGraphics Interface, May 2011, St. Jonh's, Canada. pp.159-166, ⟨10.20380/GI2011.21⟩
Conference papers
hal-01518544v1
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Artifacts in recursive subdivision surfacesA. Cohen, J.L. Merrien and L.L. Schumaker. Curve and Surface Fitting: St Malo 2002, Nashboro Press, pp.353-362, 2003, 0-9728482-1-5
Book sections
hal-01538477v1
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Recursive analytic spherical harmonics gradient for spherical lightsComputer Graphics Forum, 2022, 41 (2), pp.1-14. ⟨10.1111/cgf.14482⟩
Journal articles
hal-03622389v1
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Modèles pour la Création Interactive et Intuitive d'Objets TridimensionnelsSynthèse d'image et réalité virtuelle [cs.GR]. Université Paul Sabatier - Toulouse III, 2011
Habilitation à diriger des recherches
tel-00918452v1
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Interpolatory Refinement for Real-Time Processing of Point-Based GeometryComputer Graphics Forum, 2005, Proceedings of Eurographics 2005, 24 (3), pp.657-667
Journal articles
inria-00355015v1
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Mesh Simplification for Virtual Objects Disassembly (j-FIG 2018, Poitiers, France)Journées Françaises d'Informatique Graphique (j-FIG 208), GDR IGRV; AFIG, Nov 2018, Poitiers, France
Conference papers
hal-03033970v1
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Schémas de subdivision : vers un bon comportement des sommetsJournées du Groupe de Travail Modélisation Géométrique, 2004, Lyon, France
Conference papers
hal-00097534v1
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Soft Textured Shadow VolumeComputer Graphics Forum, 2009, Proceedings of Eurographics Symposium on Rendering 2009, 28 (4), pp.1111--1120
Journal articles
inria-00390534v1
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From Drawing to Animation-ready Vector GraphicsACM. SIGGRAPH '16, Jul 2016, Anaheim, California, United States. 52, pp.2, ACM SIGGRAPH 2016 Posters. ⟨10.1145/2945078.2945130⟩
Conference poster
hal-01395321v1
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Persistence Analysis of Multi-scale Planar Structure Graph in Point CloudsComputer Graphics Forum, In press
Journal articles
hal-02490721v1
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ISPH–PBD: coupled simulation of incompressible fluids and deformable bodiesThe Visual Computer, 2020, 36 (5), pp.893-910. ⟨10.1007/s00371-019-01700-y⟩
Journal articles
hal-02139901v1
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Real-Time Hierarchical Binary-Scene VoxelizationJournal of Graphics, GPU, and Game Tools, 2009, 14 (3), pp.21-34. ⟨10.1080/2151237X.2009.10129283⟩
Journal articles
hal-01516269v1
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Constrained Palette-Space ExplorationACM Transactions on Graphics, 2017, 36 (4), pp.60. ⟨10.1145/3072959.3073650⟩
Journal articles
hal-01538733v1
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Two-dimensional Potential Fields for Advanced Implicit Modeling OperatorsComputer Graphics Forum, 2003, 22 (1), pp.23 - 33. ⟨10.1111/1467-8659.t01-1-00643⟩
Journal articles
hal-01538469v1
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Topology-Aware Neighborhoods for Point-Based Simulation and ReconstructionEurographics/ ACM SIGGRAPH Symposium on Computer Animation, Jul 2016, Zurich, France
Conference papers
hal-01338636v1
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Déformation de la peau d'un personnage avec prise en compte des contactsRevue Electronique Francophone d'Informatique Graphique, 2012, 6 (2), pp.37-49
Journal articles
hal-00819243v1
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Implicit Skinning: Real-Time Skin Deformation with Contact ModelingACM Transactions on Graphics, 2013, 32 (4), pp.Article No. 125. ⟨10.1145/2461912.2461960⟩
Journal articles
hal-00819270v1
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Automatic structuring of organic shapes from a single drawingComputers and Graphics, In press
Journal articles
hal-02058765v1
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Robust adaptive sampling for Monte-Carlo-based renderingSIGGRAPH Asia 2011, Dec 2011, Hong Kong, China. , pp.49:1--49:1, 2011, SIGGRAPH Asia 2011 Posters. ⟨10.1145/2073304.2073359⟩
Conference poster
hal-01518537v1
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Effective Despeckling of HDR ImagesSIGGRAPH Asia 2011 Sketches, Dec 2011, Hong Kong, China. ⟨10.1145/2077378.2077431⟩
Conference papers
hal-01518540v1
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A Gradient-Based Implicit BlendACM Transactions on Graphics, 2013, 32 (2), pp.Article No. 12. ⟨10.1145/2451236.2451238⟩
Journal articles
hal-00753246v1
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Extraction de surface physiquement plausible de simulations de fluides par particules (Journées de l'AFIG 2014)27èmes Journées de l'Association Française en Informatique Graphique (AFIG 2014), Association Française en Informatique Graphique (AFIG); Groupement de Recherche Informatique Géométrique et Graphique, Réalité Virtuelle et Visualisation (GDR IG-RV), Nov 2014, Reims, France
Conference papers
hal-03266943v1
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Implicit Untangling: A Robust Solution for Modeling Layered ClothingACM Transactions on Graphics, 2019, Proc. ACM SIGGRAPH, 38 (4), pp.Article No. 120:1-12. ⟨10.1145/3306346.3323010⟩
Journal articles
hal-02129156v1
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Bringing Interactivity into Spatial Content Layout Optimisation2023
Other publications
hal-04042388v1
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High-Quality Adaptive Soft Shadow MappingComputer Graphics Forum, 2007, Proceedings of Eurographics 2007, 26 (3), pp.525-534
Journal articles
inria-00355007v1
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Deferred SplattingComputer Graphics Forum, 2004, Proceedings of Eurographics 2004, 23 (3), pp.653-660
Journal articles
inria-00355034v1
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Multi-scale Planar Segments Extraction from Point CloudsJournées Françaises d’Informatique Graphique, Nov 2018, Poitiers, France
Conference papers
hal-01955439v1
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Une structure de découpe efficace pour l'affichage de grands modèles B-RepAFIG '11 (Actes des 25èmes journées de l'AFIG), AFIG, Nov 2012, Calais, France
Conference papers
hal-01342495v1
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An Efficient Trim Structure for Rendering Large B-Rep Models17th International Workshop on Vision, Modeling and Visualization (VMV 2012), Nov 2012, Magdebourg, Germany. ⟨10.2312/PE/VMV/VMV12/031-038⟩
Conference papers
hal-01298635v1
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